VS Market-oriented innovation processes (in Eng.) (3 ETS)

The course is designed as an interactive seminar/project studio with short presentations, tool demos, teamwork, and feedback. In iterative phases (inspiration, ideation, implementation; feedback from the instructor, peers, and potential consumers/users), you will learn about market-oriented, user-centered innovation (needs instead of technology push).

What to expect:

  • Why startups, companies, and public administration innovate: Market/policy/technology/sustainability (PESTEL, multi-level perspective; literature e.g., Geels, Loorbach).
  • Customers and value: Needs, value creation/appropriation (Value Proposition Canvas, interviews, cover story).
  • Models/ecosystems: Design Thinking, diffusion (via multi-level perspective examples), quadruple helix.
  • Idea generation/evaluation: Human-centered design creativity, fishbone/systems thinking.
  • From idea to market: Minimum Viable Product, 4P marketing mix, scenarios/risks.
  • Sustainability by Design: Impact assessment using PESTEL and the economic/ecological/social Business Model Canvas.

What you’ll take away:

  • Design Thinking (Inspiration → Ideation → Implementation)
  • Systems Thinking (Fishbone)
  • Lean Validation (Interviews → VPC → MVP)
  • Sustainability Assessment (PESTEL, BMC, Scenarios)
  • Ecosystem Building (Quadruple Helix)